Given a spending budget and relevant information, teams had to come up with a design and layout for a safari business. A pitch had to be made in front of a business panel and at the end of the day the safari that earned the highest number of visitor points won a prize.
Curriculum Links:
Maths
Handle different denominations of money and use them to make up certain values as well as working out change.
Being able to stick within a given budget.
Use a calculator and other technologies to calculate results accurately.
Use information from other zoos and safaris in deciding ticket pricing - being able to give a reason for pricing and how they came to the decision.
English
Make decisions on what buildings and animals would be best for the safari based on information taken from the safari booklet.
Discussion and communication with others in the team to come to a group decision on how to build the safari.
Brainstorm different ideas of how to promote the safari.
Use appropriate language to help promote the safari taking into consideration unique selling points.
Presenting the safari and ideas in a clear and confident manner.
Geography
Comparing maps from zoos and safaris to aid in constructing own safari map - taking into consideration the different conditions/habitats needed by different animals.
Art & Design
Designing a logo for the safari.
Using different materials to create a 3D safari map.
Designing and making promotional material such as postcards, keyrings, fridge magnets etc.